• The ZIPPED Published folder has to be under 200kb
• A backup image is there.
• ONLY index.html and pngs are supposed to be in the published folder. No scripts of any kind should be in it.
ERROR 1:
To include of the adkit.js or EBLoader.js is missing in the root HTML file.
If you come across this error, you may have not:
1. Put in a custom eBclick property on top of the overallTapArea into your GWD working file.
The overallTapArea is a Component>Taparea that fills the entire artboard, and its layer placed underneath the replayButtonTapArea layer.
EB.clickthrough();
To add this click,
Go to Event>
Select the OverallTapArea>
Tap Area>
Touch/Click>
Custom>
Add Custom Action>
Type ebClick into the upper fill>
Copy EB.clickthrough(); into the lower fill>
Save.
2. Open up the index.html file in Dreamweaver or Sublime or notepad, whatever platform you like best, and check to see if:
This script>
<script type="text/javascript" src="http://ds.serving-sys.com/BurstingScript/EBLoader.js"></script>
<script type="text/javascript" src="http://ds.serving-sys.com/BurstingScript/EBLoader.js"></script>
is below this line of code>
<meta name="environment" content="gwd-adwords">
If it's not, add it in. This script is external. If your agency asks you to add in a local JS, use this script instead and download the JS in Here at ERROR 4.
<script type="text/javascript" src="./EBLoader.js"></script>
If it's not, add it in. This script is external. If your agency asks you to add in a local JS, use this script instead and download the JS in Here at ERROR 4.
<script type="text/javascript" src="./EBLoader.js"></script>
3. Check to see if this code is present BEFORE the </head>:
<script type="text/javascript">
function initEB() {
if (!EB.isInitialized()) {
EB.addEventListener(EBG.EventName.EB_INITIALIZED, startAd);
} else {
startAd();
}
}
function startAd() {
document.getElementById("banner").style.visibility = "visible";
function overall_clicktag(){
EB.clickthrough();
}
function overall_clicktag(){
EB.clickthrough();
}
}
</script>
If it's not, add it in. Overall_clicktag is like the instance name of the overall Tap Area you put in GWD. Change it to your liking.
4. Make sure:
<body>
is replaced with:
<body onload="initEB();">
<div id="banner" onclick="javascript:handleBannerClick();">
5. Add a 1px border when you publish:
Here's the grey border HEX code. And make sure you saved the backup image too.
Hex: #666666
ERROR 2:
You must have at least a Double-Click environment or a ClickTag.
ERROR 3:
File not supported in Sizmek.
One of your files are corrupted. Majority of the times it may be one of the images/pngs you saved. Find the corrupted image file and re-save it. Sometimes it may be the background or copy. If you saved your image as a png, and renamed it to a jpg, it will also cause an error. So, re-saving the image should be able to fix the problem.
ERROR 4:
Banner not clickable.
If your banner requires you to insert a local EBloader JS file, put the script it at the bottom. If you don't have the the file, download it Here and put it where your index.html is.
5. Add a 1px border when you publish:
Here's the grey border HEX code. And make sure you saved the backup image too.
Hex: #666666
ERROR 2:
You must have at least a Double-Click environment or a ClickTag.
Basically you have an environment that isn't DoubleClick. For our case, our environment was at Non-Google Ad, convert it to a DoubleClick environment. My previous post has the tut.
File not supported in Sizmek.
One of your files are corrupted. Majority of the times it may be one of the images/pngs you saved. Find the corrupted image file and re-save it. Sometimes it may be the background or copy. If you saved your image as a png, and renamed it to a jpg, it will also cause an error. So, re-saving the image should be able to fix the problem.
ERROR 4:
Banner not clickable.
If your banner requires you to insert a local EBloader JS file, put the script it at the bottom. If you don't have the the file, download it Here and put it where your index.html is.